NeonRotationEvent
public class NeonRotationEvent extends NeonEvent {
public Vector2f getRotationToTarget(Entity entity);
public void setRotation(float yaw, float pitch);
public Vector2f getRotation();
}
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public class NeonRotationEvent extends NeonEvent {
public Vector2f getRotationToTarget(Entity entity);
public void setRotation(float yaw, float pitch);
public Vector2f getRotation();
}
Last updated