Neon Addons API
  • Introduction
    • Informations
    • Ways of writing Addons
      • Java "Scripting"
      • Normal Java "Project"
  • Examples
    • Simple Chams
    • Simple ESP
    • Simple Ground Spoof Flight
    • Text Rendering
    • Sending/Intercepting Packets
    • Settings
  • The API
    • Addon API
      • AbstractNeonAddon
      • Objects
        • Events
          • NeonEvent
          • NeonPacketEvent
          • NeonPlayerMotionEvent
          • NeonPlayerMoveEvent
          • NeonPostProcessEvent
          • NeonRenderEvent
          • NeonRenderPlayerEvent
          • NeonRotationEvent
          • NeonGameTickEvent
        • Interfaces
          • INeon
          • INeonModuleManager
          • INeonModule
          • INeonSettingManager
          • INeonRenderer
          • INeonRectanglePublisher
          • INeonRoundRectanglePublisher
          • INeonMathUtil
          • INeonMovementUtil
          • INeonRotationUtil
          • INeonUnsafeFunctions
        • Other Types
          • NeonFontType
          • NeonNotificationType
          • NeonPair
          • NeonMusicMetadata
          • NeonMusicType
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  1. Introduction

Informations

  • The Addons API utilises Java 17 as the programming language.

  • Provides full access to Minecraft (MCP 1.8.9).

  • Provides full access to OpenGL (LWJGL 3.3.3).

  • Provides full access to ImGui.

  • There are 2 ways for writing Neon Addons.

  • Addons can be reloaded/listed using the in-game chat command .addons

Addon files can be found in the following directory: .minecraft/Neon/addons

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Last updated 6 months ago